The deck

Great. The enumeration now works. The stability can now also be checked given the configuration. Thus, for each configuration we check whether it stands. If it stands, check the front and side view for overlap with the existing cards of the game (we first store any front + side view and view the ones in the game as a subset of those). Also, note that there are three labels for stability:

Running this enumeration over all piece configurations yields 72,994 distinct (front, side) pairs that admit at least one strict tower, with about 1.6 million strict arrangements summed across all of them. If you want to play with the result, jump to the silhouette pair solver — toggle any front/side pair and see whether it's solvable, how many arrangements work, and a 3-D rendering of one of them.

The easiest pair

This is the pair with the most strict solutions of all 72,994 pairs.

front  |  side  →  2,912 strict solutions

Those silhouettes aren't actually in the printed deck though. If we restrict to pairs you can actually construct in the game, the easiest one is this:

front (card 1, 180°)  |  side (card 4, 180°)  →  689 strict solutions
One of many strict assemblies for the easiest game pair.

A pair only solvable by skipping a piece

One of the rules from earlier: you don't have to use every piece. That isn't just a convenience. There are silhouette pairs whose only strict solutions require at least one piece to be left in the box.

front (card 1, 0°)  |  side (card 8, 180°)
A pair from the printed deck — both silhouettes are rotations of actual game cards — but every strict solution leaves at least one piece in the box.

Thus, you see that the rule should be made clear: not all pieces need to be used.

Try the hardest pairs yourself

At the other extreme, there are pairs with exactly one strict solution. Pick a pair below; the front and side silhouettes appear, and you can attempt to build the figure before viewing the solution.

Hardest game-card pairs (1 strict solution each)

front
×
side

Extending the original deck

Two silhouettes that can be added to the original game without breaking anything:

 and 

Two other silhouettes can also be added. Adding either one introduces specific (front, side) pairs whose only solutions are marginal — they balance on the literal edge. If both are added, then there will be an impossible pair in the deck: front with side .

 and 
Adding to the deck creates a pair whose only matching tower is marginal.
Adding has the same problem on a different pair.